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Jacob Thorley

Computer Games Programming
Team Roles
2D Artist / Animator / Audio Designer / Character Artist / Concept Artist / Environment Artist / Gameplay Programmer / Level Designer / Programmer / Project Manager / UI Artist / VFX Artist / Video Editor
Top Skills
Adobe Premiere / Audacity / C# / C++ / GitHub / Photoshop CC / Unity / Unreal Engine

Jacob Thorley

Computer Games Programming
Team Roles
2D Artist / Animator / Audio Designer / Character Artist / Concept Artist / Environment Artist / Gameplay Programmer / Level Designer / Programmer / Project Manager / UI Artist / VFX Artist / Video Editor
Top Skills
Adobe Premiere / Audacity / C# / C++ / GitHub / Photoshop CC / Unity / Unreal Engine

About Me

I am a games programmer specializing in building interactive gameplay systems that bring virtual worlds to life. My focus spans general gameplay mechanics and real-time performance allowing me to create responsive and engaging player experiences. I work comfortably with modern engines such as Unity and Unreal Engine, low-level optimization, and clean code practices, ensuring both creativity and reliability in every project. Whether prototyping new ideas or refining complex systems, I aim to deliver polished, efficient, and memorable gameplay experiences.

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Member of Team Double D

A Dual Developer team, putting our love of retro games together to create an arcade style experience for GameX!

Member of Team Double D

A Dual Developer team, putting our love of retro games together to create an arcade style experience for GameX!

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