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Brett Tolbert

Computer Games Design
Team Roles
Environment Artist / Game Designer
Top Skills
3D Modelling / Blender / Unity

Brett Tolbert

Computer Games Design
Team Roles
Environment Artist / Game Designer
Top Skills
3D Modelling / Blender / Unity

About Me

Greetings! I’m a UoG student aspiring to a career in game design and art.

My university studies and other ventures have lead me to create unique 3D models and environments,  level designs, and game design documentation. I’m also happy to push my comfort zone and have a crack at any task of game creation and learn how to tackle it with time.

I prefer working with the Unity engine, but I have experience with Unreal as well. When creating art, I prefer working with Blender, Procreate and Affinity, though I have worked with with 3DS Max, Photoshop and Illustrator.

At GameX, I will be running the CERVUS room with my team Corpse Corp. a couple corridors away from the main event. Please feel welcome to come over!

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Member of Corpse Corp

We are a small team of 5 level-6 game developers and 2 level-5 contractors working on horror experiences prioritizing real-time threats to create immersive stories. Heavily inspired by Alien Isolation, WIP

Member of Corpse Corp

We are a small team of 5 level-6 game developers and 2 level-5 contractors working on horror experiences prioritizing real-time threats to create immersive stories. Heavily inspired by Alien Isolation, WIP

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