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Brett Tolbert

Computer Games Design
Team Roles
Environment Artist / Game Designer
Top Skills
3D Modelling / Blender / Unity

Brett Tolbert

Computer Games Design
Team Roles
Environment Artist / Game Designer
Top Skills
3D Modelling / Blender / Unity

About Me

Greetings! I’m a UoG student aspiring to a career in game design and art.

My university studies and other ventures have lead me to create unique 3D models and environments,  level designs, and game design documentation. I’m also happy to push my comfort zone and have a crack at any task of game creation and learn how to tackle it with time.

I prefer working with the Unity engine, but I have experience with Unreal as well. When creating art, I prefer working with Blender, Procreate and Affinity, though I have worked with with 3DS Max, Photoshop and Illustrator.

At GameX, I will be running the CERVUS room with my team Corpse Corp. a couple corridors away from the main event. Please feel welcome to come over!

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Member of Corpse Corp

Corpse Corp is a small team of five level-6 game developers and two level-5 contractors, making horror experiences which prioritise real-time threats to create truly immersive stories. Heavily inspired by games such as Alien Isolation and Five Nights at Freddy’s, our team puts atmosphere first, in order to craft experiences that both scare and excite our players.

We look forwards to seeing you at GameX!

Member of Corpse Corp

Corpse Corp is a small team of five level-6 game developers and two level-5 contractors, making horror experiences which prioritise real-time threats to create truly immersive stories. Heavily inspired by games such as Alien Isolation and Five Nights at Freddy’s, our team puts atmosphere first, in order to craft experiences that both scare and excite our players.

We look forwards to seeing you at GameX!

GAMEX

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