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Zak Brown

Computer Games Design
Team Roles
3D Artist / Environment Artist / Level Designer
Top Skills
3D Modelling / Substance Painter / Unity / Unreal Engine

Zak Brown

Computer Games Design
Team Roles
3D Artist / Environment Artist / Level Designer
Top Skills
3D Modelling / Substance Painter / Unity / Unreal Engine

About Me

I’m a 3D Environment Artist specialising in realistic real-time environments. I completed an industry placement and was retained to continue working alongside my final year. I primarily use Unity, with experience in Unreal Engine, focusing on modular workflows, optimisation, lighting, and environment-driven level design. I’m looking to continue growing within a production team.

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Member of Juice Desk

Juice Desk comprises of 6 final-year students and 3 contractors. Featuring a blend of programmers, designers, and artists with deep skill sets and multiple prior industry placements, the team’s goal has been to create a highly engaging experience supported by strong models and animation. The result of their hard work is the action shooter, Rogue Directive: Genesis, which will be featured at GameX.

We look forward to seeing you!

Member of Juice Desk

Juice Desk comprises of 6 final-year students and 3 contractors. Featuring a blend of programmers, designers, and artists with deep skill sets and multiple prior industry placements, the team’s goal has been to create a highly engaging experience supported by strong models and animation. The result of their hard work is the action shooter, Rogue Directive: Genesis, which will be featured at GameX.

We look forward to seeing you!

GAMEX

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