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George Ough

Computer Games Design
Team Roles
Game Designer / Level Designer / Project Manager
Top Skills
Unity / Unreal Engine

George Ough

Computer Games Design
Team Roles
Game Designer / Level Designer / Project Manager
Top Skills
Unity / Unreal Engine

About Me

I’m George Ough, a game designer with a focus on level and mechanics design. I have 1 year of industry experience at Double Eleven in Middlesbrough, where I worked as a level designer. I enjoy breaking down game design theory to create the best player experience. I am looking for more opportunities to expand my knowledge and create more projects I am proud of.

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Member of Juice Desk

Juice Desk comprises of 6 final-year students and 3 contractors. Featuring a blend of programmers, designers, and artists with deep skill sets and multiple prior industry placements, the team’s goal has been to create a highly engaging experience supported by strong models and animation. The result of their hard work is the action shooter, Rogue Directive: Genesis, which will be featured at GameX.

We look forward to seeing you!

Member of Juice Desk

Juice Desk comprises of 6 final-year students and 3 contractors. Featuring a blend of programmers, designers, and artists with deep skill sets and multiple prior industry placements, the team’s goal has been to create a highly engaging experience supported by strong models and animation. The result of their hard work is the action shooter, Rogue Directive: Genesis, which will be featured at GameX.

We look forward to seeing you!

GAMEX

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