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Nathan Brimson

Computer Games Design
Team Roles
2D Artist / 3D Artist / Concept Artist / Game Designer / Graphic Designer / Level Designer / Programmer
Top Skills
2D Animation / 2D Illustration / 3D Animation / 3D Modelling / 3D Rigging / Blender / C# / GitHub / Unity / Unreal Engine

Nathan Brimson

Computer Games Design
Team Roles
2D Artist / 3D Artist / Concept Artist / Game Designer / Graphic Designer / Level Designer / Programmer
Top Skills
2D Animation / 2D Illustration / 3D Animation / 3D Modelling / 3D Rigging / Blender / C# / GitHub / Unity / Unreal Engine

About Me

I am a highly motivated creative individual who is determined to pursue my goal of becoming a successful game designer. I am proud of my academic achievements which include gaining distinction and merit grades on my level 3 and 4 Game Design courses at Gloucester College. I have developed my skills in using programming languages, such as Unreal and Unity Engines, to create fun and imaginative working games, which have received positive feedback. I can gather imagination from all kinds of areas to make my work, including video games, films, and the real world. I have excellent communication skills and have improved my ability to work effectively in a team, through my active involvement in college projects.

I have proven that I am able to respond to feedback, plan and manage my work efficiently, and meet the expectations of design briefs to a high standard. Additionally, I have completed various courses at college in computer science that covers various areas of the IT industry, which has enhanced my knowledge and skills in this area. My varied work experience has further improved my ability to communicate with other people, as well as understanding the importance of good teamwork.

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Member of Misfire Entertainment

Formed as part of the Game Development MSc. Misfire Entertainment is an indie studio filled with passion and diverse skillsets. We’ve always focused on following the fun and making things we care about. Though we pride ourselves on our professionalism, we aren’t afraid to take risks, find creative solutions and push ourselves to make the best games we can. With a wide range of disciplines and experience in our team of six, we’re all dedicated to make new, exciting experiences and bring them to the masses.

We hope to see you at our GAMEX stand, where we can answer questions on ourselves and our new game “Arcana Mortis“.

Member of Misfire Entertainment

Formed as part of the Game Development MSc. Misfire Entertainment is an indie studio filled with passion and diverse skillsets. We’ve always focused on following the fun and making things we care about. Though we pride ourselves on our professionalism, we aren’t afraid to take risks, find creative solutions and push ourselves to make the best games we can. With a wide range of disciplines and experience in our team of six, we’re all dedicated to make new, exciting experiences and bring them to the masses.

We hope to see you at our GAMEX stand, where we can answer questions on ourselves and our new game “Arcana Mortis“.

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