Passionate mechanics programmer with a love for immersive environments and survival games. Currently working on The Last Crew, a tense RPG that draws its influence from games like Subnautica and the film The Martian, where I hope to create fun mechanics and a memorable experience for all ages.
Also currently running the university’s Climbing Society where we strive to create a friendly environment for beginner, casual, and experienced climbers. Climbing has had an incredibly positive impact on my life and am ecstatic to be able to share that experience to others.