I am a programmer and technical artist with a focus on Unity C# development and VFX creation using HLSL, VFX graph, and shadergraph. I have a year of experience in the industry, working at the Warner Brothers Games Odyssey studio in Brighton. I have a great passion for gamedev, and although I am focused on programming I also have firsthand experience with gameplay design and 3D art. I pride myself on my communication and collaboration skills, having worked with other disciplines throughout my internship at Odyssey, game jams, and group projects at university.