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Christopher Bridges

MSc Game Development
Team Roles
Ai Programmer / Gameplay Programmer / Programmer
Top Skills
C# / C++ / GitHub / Unity

Christopher Bridges

MSc Game Development
Team Roles
Ai Programmer / Gameplay Programmer / Programmer
Top Skills
C# / C++ / GitHub / Unity

About Me

Passionate programmer and MSc Game Development student at the University of Gloucestershire.

Focused on developing unique gameplay mechanics that challenge and engage players.

Core areas of my work relate to gameplay programming, mechanic design and enemy behaviour, primarily using C# within Unity.

I am one of the principal programmers at BluTale Studios, with responsibilities centered on developing gameplay mechanics and enemy AI for B.L.U., a top-down puzzle-adventure game inspired by classic Zelda titles.

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Member of BluTale Studios

BluTale Studios are made up of four level 7 students and five contractors, working on a top-down game inspired by classic Zelda titles. The team includes passionate and talented 3D artists and programmers. Come to our stand at GAMEX to have a go at B.L.U. and we’ll answer any questions you may have about the project and our individual roles.

Member of BluTale Studios

BluTale Studios are made up of four level 7 students and five contractors, working on a top-down game inspired by classic Zelda titles. The team includes passionate and talented 3D artists and programmers. Come to our stand at GAMEX to have a go at B.L.U. and we’ll answer any questions you may have about the project and our individual roles.

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