I am a final year Games Design student on track to graduate with an Upper Second Class Honours (2:1). My personal specialisms involve Technical Design and Level design, my strongest passions coming from combining these disciplines to create in-depth immersive gameplay worlds and experiences. I am willing to relocate across the country. My most used engine is Unity and I have the most experience with it for game development, with C# programming knowledge to be able to make technically proficient prototypes and provide smaller programming task deliverance, I additionally have competency with the Shader Graph in order to make unique and exciting visuals. Furthermore I have sufficient experience with Unreal Engine 4 & 5 with the Blueprint system and am willing to learn alternative engines such as Godot as well as proprietary in-house engines. In my free time I enjoy daily exercise and personal development, as well as building upon and expanding my current skillset for games industry relevant proficiencies, such as 3D modelling, sound design and building upon my existing programming knowledge. I am a huge fan of Japanese Culture and aspire to visit one day. My favourite games are Sonic The Hedgehog, Devil May Cry and Fallout: New Vegas!